OUR SERVICES

React Native: One Codebase, Two Platforms

Kultrix is a React Native development company in Lviv, Ukraine. Fitblast, our React Native and Expo app, is live on the App Store and Google Play from one codebase.

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Need a React Native app built or taken over? Tell us where it stands

Start with your email, then describe the app and any device features it needs, such as camera, biometrics or Bluetooth. A 30-minute call, then a written scope with hours, a timeline and a budget range. No payment and no commitment at that stage.

Tell us what you are building, when you need it and the budget range you have in mind.

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Our team leverages Expo, TypeScript, and battle-tested architecture patterns to ship fast, reliable apps that feel truly native, not like a web wrapper.

Key takeaways

  • Kultrix is a React Native development company in Lviv, Ukraine: design, development and QA in one team.
  • One React Native and Expo codebase for iOS and Android. Fitblast is live on the App Store and Google Play.
  • A mobile MVP is 370-750 hours over 7-14 weeks, estimated in writing by module.

EXPERTISE

Our Tech Stack

React Native
Expo
TypeScript
Redux Toolkit
Jest
Detox

OUR APPROACH

Flexible Engagement Models

Choose the cooperation format that best fits your business goals and development velocity.

Startups

MVP Development

Fast launch to test your idea and gather user feedback with minimal investment.

What's included

  • Core feature development
  • Basic UI/UX design
  • Stable performance

Timeline Typically 7-14 weeks

Businesses

Full App Build

Complete cycle from initial strategy and design to final launch.

What's included

  • Custom architecture & design
  • Seamless team integration
  • Production-ready release

Timeline Typically 9-20 weeks

Enterprises

Team Extension

Scale your team with expert developers to accelerate development.

What's included

  • Senior-level developers
  • Seamless team integration
  • Flexible management

Timeline Flexible / Long-term

OUR PROCESS

How We Work

We specialize in creating user-centered & innovative solutions. Delivering seamless digital experiences.

Discovery
ResearchFlow MapUser Interview
Solution
ArchitectureWireframesPrototyping
Development
Sprint CyclesCode ReviewQA Testing
Launch
DeploymentMonitoringHandoff

TAKEOVER

Taking Over a React Native App: Audit, Stable Release Builds and EAS

Many teams come to us with a React Native app that works in the simulator and breaks in production: a release build that crashes on launch, an EAS build that fails only on CI, or a codebase nobody on the current team fully understands. We start with an audit, not a rewrite.

  • Release vs debug parity

    Hermes, minification and native module linking behave differently in release builds; most “works on my machine” crashes live here.

  • Build pipeline

    Expo EAS profiles (development, preview, production), environment variables and secrets, signing credentials for iOS and Android, and a CI run that reproduces the store build.

  • Dependencies

    Libraries with native code (chat, payments, maps, push) that lag behind the current React Native version or the New Architecture.

  • Upgrade path

    A staged move to a supported React Native and Expo SDK version, with a smoke-test checklist per step.

  • Handover

    Written notes on structure, build commands and known risks, so another team can pick the project up.

You get the findings in writing before we change anything, and the fixes are scoped from them.

RESULTS

What We Deliver in React Native: Results You Can Check

A React Native app with one codebase for iOS and Android.

  • Fitblast AI trainer screens on iOS, from the Behance project
    Fitblast, AI trainer screens

    Fitblast - live in both stores

    React Native and Expo on the front end, Python (FastAPI) and PostgreSQL on the back end. On the App Store since October 28, 2025, and on Google Play.

  • Live in both stores

    On the App Store since October 28, 2025, and also live on Google Play: the MVP shipped in both stores.

  • Stack

    React Native and Expo on the front end, Python (FastAPI) and PostgreSQL on the back end, OpenAI API with LangChain for plan generation, and vector search for exercise matching.

  • One team, start to finish

    Design, development and QA from one team: a project manager, a team lead, mobile and AI/backend developers, a UI/UX designer and a QA engineer.

“The Kultrix team brought our idea to life faster and better than imagined. They built a living product that understands and motivates people. The AI logic feels like real coaching magic!” - Laurent D., CEO of Fitblast

SUPPORT

React Native Upgrades, Maintenance and Support After Launch

A React Native app does not stop at the store release. React Native, Expo SDK and the iOS and Android toolchains move on, and an app left alone falls behind. We stay on after launch with a clear maintenance routine.

  • React Native and Expo SDK upgrades

    Staged moves to a supported version, one step at a time, with a smoke-test checklist per step so a release never depends on one big jump.

  • Crash and performance monitoring

    Crash reporting wired to both stores’ builds, so a failing release shows up in a report before it shows up in reviews.

  • Dependency patches

    Regular updates of libraries with native code (push, payments, maps, chat) and security fixes, checked against the current React Native version.

  • Maintenance and support terms

    An agreed response window and scope for fixes and small changes after launch, written down before the work starts.

If the app was built by another team, we begin with the audit described above and take over the upgrade path from there.

APP TYPES

React Native for AI Features, Offline-First and Commerce Apps

Four kinds of React Native apps we scope most often, and what decides the work in each.

  • Offline-first apps

    The app keeps working without a connection: local storage, a sync queue and a rule for resolving conflicts when the device reconnects. Offline mode is scoped as its own module, typically 40-90 hours.

  • Commerce and checkout

    Cart, checkout and payouts through a payment provider, with server-side validation of every transaction.

  • AI features through an API

    The app calls an AI backend instead of running models on the phone. In Fitblast, a Python (FastAPI) service uses the OpenAI API with LangChain to build workout plans, and the React Native app shows them.

  • Backend and API integrations

    We connect the app to your existing REST API or a new Python or Node.js backend, and agree the contract before screens are built.

Fitblast is the project behind the AI example above; the other types are described as our approach, not as published cases.

CHOOSING A COMPANY

How to Choose a React Native Development Company

Kultrix is a React Native development company in Lviv, Ukraine, working with founders and product teams in the US and Europe. When you compare React Native companies, these five checks separate them.

  • Do they ship release builds, not only demos?

    Ask how the app is built and signed for the stores. We use Expo and EAS profiles for development, preview and production, and a CI run that reproduces the store build.

  • Who owns the repository?

    The source code should live in your repository, not behind the agency. Ask for access from the first week and a written handover of structure, build commands and known risks.

  • What happens after launch?

    React Native and the Expo SDK move on every few months. Ask who does the upgrades and crash monitoring, and on what terms. Ours are agreed in writing before the work starts.

  • Who is on the team?

    Design, development and QA from one team, led by a project manager, as on Fitblast: mobile and backend developers, a UI/UX designer and a QA engineer.

  • Can you open something they shipped?

    Ask for live apps and a client voice. Fitblast is in the App Store and on Google Play, and its founder says on the page what working with us was like.

Give two or three companies the same one-page brief; the differences show in the questions they ask back.

AGENCY, FREELANCER OR IN-HOUSE

React Native Agency vs Freelancer vs In-House Team

Three ways to get a React Native app built, and what each is good for.

  • Agency

    Design, development, QA and project management in one team, so one person leaving does not stop the project. Fits a product that needs to go from idea to both stores. Costs more process than a single freelancer.

  • Freelancer

    One person, a fast start, good for a small and well-defined scope. The risk is a single point of failure: no second developer, no QA or designer, and the project depends on one calendar.

  • In-house team

    Full control and long-term product knowledge. It takes time to hire, needs steady work for the people you hire, and needs someone who has shipped React Native to the stores before.

An agency can ship the first version and hand the code to your own team later; written handover notes make that possible.

FROM UKRAINE

React Native Development from Ukraine: How We Estimate Without a Rate Card

We work from Lviv, Ukraine, with clients in the US and Europe. Instead of a price list on a page, you get a written scope you can check line by line.

  • A 30-minute call first

    You describe the app and the device features it needs, such as camera, biometrics or Bluetooth. No payment and no commitment at that stage.

  • A written scope with hours

    The estimate comes back as hours per module, a timeline and a budget range, built from tracked hours on past projects. You can change the module list and see how the hours move.

  • Typical timeline

    A mobile MVP with accounts, payments, content and an admin panel is 370-750 hours over 7-14 weeks. Put your own modules through kultrix.com/cost-calculator.

  • Working across time zones

    We agree the working-hours overlap with you before the start and send a written weekly update.

The calculator shows hours and weeks; the budget range comes with the written scope after the call.

Chat, summaries and semantic search in a React Native app are built through AI integration services that connect the model to your API.

For one UI across iOS and Android, a design systems agency can prepare the component library and tokens first.

EXPERT INSIGHTS

Why React Native for Cross-Platform Mobile?

React Native lets JavaScript teams ship production-quality iOS and Android apps from a single codebase - without sacrificing native feel.

Go With React Native

  • JavaScript / TypeScript stack

    Leverage your existing web engineers - no Dart or Swift required to get started.

  • True native components

    UI maps to actual platform views, so scroll physics and gestures feel genuinely native.

  • New Architecture (JSI)

    The JSI bridge eliminates the old async bottleneck, delivering near-native rendering and 60 fps animations.

  • Expo ecosystem

    Expo SDK, EAS Build, and OTA updates drastically cut CI/CD and release overhead.

Go With Flutter

  • Pixel-identical rendering

    Flutter's Skia/Impeller engine draws every pixel itself - great for fully custom UIs.

  • Compiled to native ARM

    Dart AOT compilation avoids a JS runtime layer.

  • Strong Google backing

    First-class support for Google products and Material 3.

  • Single widget tree

    Consistent UI across iOS, Android, web, and desktop from one widget system.

EXPERT GUIDANCE

React Native vs Flutter

React Native

Language

TypeScript - shares skills with your web team.

UI Fidelity

Renders native platform components for authentic feel.

Ecosystem

Massive npm/Expo ecosystem with mature third-party libs.

Performance

Excellent with JSI; complex animations need Reanimated 3.

OTA Updates

Expo EAS Update ships JS changes without store review.

Best For

Teams with JS expertise, rapid MVPs, content-driven apps.

Flutter

Language

Dart - smaller talent pool, steeper onboarding.

UI Fidelity

Custom renderer - pixel-perfect but may feel slightly off-platform.

Ecosystem

Growing pub.dev; fewer battle-tested packages for edge cases.

Performance

Slightly faster cold starts; Impeller delivers smooth 120 fps.

OTA Updates

No OTA for compiled Dart code; store release required.

Best For

Apps with fully custom graphics, teams starting from scratch.

DELIVERABLES

What You Get

Cross-Platform App

Cross-Platform App

Single TypeScript codebase targeting iOS and Android with shared business logic and platform-specific UI polish.

Native Module Bridge

Native Module Bridge

Custom native modules for device APIs - camera, biometrics, Bluetooth - unavailable in the JS thread.

State Architecture

State Architecture

Scalable Redux Toolkit or Zustand setup with typed slices, middleware, and persistence.

Automated Test Suite

Automated Test Suite

Jest unit tests and Detox end-to-end flows covering critical user paths on both platforms.

Store Submission

Store Submission

Complete App Store and Google Play submission including screenshots, metadata, and compliance review.

OTA Update Pipeline

OTA Update Pipeline

EAS Update setup for over-the-air JS bundle updates without app store re-review.

INDUSTRIES

Tailored Solutions for Your Specific Industry

We build powerful digital experiences across various sectors, ensuring your product meets unique market demands.

(01)

Health and fitness

Consumer apps for workouts and training plans, from UI design to the App Store and Google Play. Case study: Fitblast.

(02)

B2B SaaS

Team and workflow platforms with a clear interface and a shared design system. Case study: Nexora.

(03)

Public sector

Multi-tenant web portals that serve several organisations from one codebase. Case study: CPortal.

CASE STUDIES

Our Recent Work

View All

Same team. Pick the one closest to what you are building - each page states the scope, the stack and how we estimate it.

FAQ

Frequently Asked Questions

A mobile MVP with accounts, payments, content and an admin panel is 370-750 hours over 7-14 weeks, and the mobile base under it is 120-220 hours. Hours move with feature depth, the number of integrations and whether design is included - each integration with someone else's system is 25-70 hours. Reproduce it at kultrix.com/cost-calculator. Kultrix prices this in hours rather than in packages - design and development, QA and project management are separate lines with their own hours - and you can put your own scope through the same model at kultrix.com/cost-calculator.

A mobile MVP with accounts, payments, content and an admin panel takes 7-14 weeks and 370-750 hours, and that is the same figure whether the client is React Native or native iOS. A proof of concept is 150-290 hours over 4-6 weeks. Kultrix gives a detailed timeline after the discovery sprint, when the module list is fixed. Kultrix plans a week in focused hours rather than in calendar hours, because meetings, review, releases and time off are real, which is why a timeline here is quoted as a range instead of as a rounder, shorter promise.

Yes. We regularly perform codebase audits on inherited projects, identify architectural debt, upgrade dependencies (including major Expo SDK versions), and take over ongoing development. We provide a written audit report before committing to the engagement. Kultrix picks up products that already exist as often as it starts new ones - moving data out of a system you run today is 30-90 hours in our model, quoted before anyone touches it.

For most startups we recommend React Native, because it shares the JavaScript and TypeScript ecosystem with a web team on React or Next.js, which makes hiring easier and lets you reuse code and people. Flutter is a reasonable choice for a team already invested in Dart. The comparison section above covers the trade-offs in detail. Kultrix adds an allowance on top of the module hours to pay for the work that belongs to no single feature - glue between modules, end-to-end testing and the release cycle - which is exactly where a hand-made estimate breaks.

We default to Expo Managed or Bare Workflow because it dramatically speeds up setup and gives access to EAS Build and EAS Update. We eject to bare React Native when a third-party SDK requires Gradle or Podfile customization that Expo cannot accommodate. The choice is driven by your requirements, not preference. Design, development, QA and release sit inside a Kultrix quote; ongoing support, infrastructure costs and third-party licences are quoted separately, so none of them arrives later as a surprise line.

Kultrix, a full-cycle product studio in Lviv, Ukraine, designs and builds React Native apps for startups and businesses worldwide, with iOS and Android shipped from one codebase. Our proof is Fitblast, an AI fitness app: one React Native codebase for both the iOS and Android apps, on the App Store since October 28, 2025 and also live on Google Play, built by one team covering design, development and QA. The case study is at kultrix.com/works/fitblast. Before a single module is added, Kultrix starts a mobile build at 120-220 hours and a web build at 100-200 hours; every module on top of that is listed with its own hours at kultrix.com/cost-calculator.

Yes. React Native renders genuine platform UI components, so buttons, navigation gestures, and scrolling behavior follow each platform's conventions. We add platform-specific styling where needed - for example, iOS-style navigation headers vs. Android Material patterns - so users on each platform feel at home. If this has to work on mobile and on web, Kultrix starts a two-client build on a shared backend at 200-360 hours before any module is added.

For the vast majority of apps - ecommerce, fintech, social, productivity - React Native performance is indistinguishable from native. The new Architecture (Fabric + JSI) eliminates the asynchronous bridge bottleneck. For apps with heavy 3D rendering or extreme animation complexity, we integrate native modules or recommend a native approach. Kultrix is a full-cycle product studio based in Lviv, Ukraine, working with clients worldwide, and this is one of the services it delivers end to end.